Job Expired
This posting has expired and applications are no longer being received and this job does not show up on the main job list.
This posting has expired and applications are no longer being received and this job does not show up on the main job list.
Job Description
Senior Environment Artist
Responsibilities:
- Design, model, and texture awe inspiring high quality 3D game worlds
- Collaborate with Layout and Design departments to create fun, functional, and memorable game worlds and levels
- Ensure gameplay functionality and artistic integrity
- Create any aspect of a 3D game environment including high quality modeling, texturing, and lighting of terrain, architecture, world objects and collisions
- Work closely with Art Director and Environment Art Lead to meet and maintain visual targets of the project
- Multitask effectively, prioritize competing demands, and follow through on details
Qualifications:
- 5+ years previous experience in the video game industry
- A portfolio that demonstrates excellent concept, modeling and texturing
- Strong lighting skills and experience creating normal maps and applying shaders
- Above average ability to model, texture, and optimize props and assets for a state of the art next-gen game engine
- Possess exemplary oral and written communication skills
- Experience with Maya or Max, ZBrush or Mudbox, and Photoshop
- Experience with Painter highly beneficial
- Have a genuine enthusiasm and interest in video games
Preferred Extras:
- Excellent understanding of efficient techniques for game production
- Working knowledge of the Evolution Engine
- Traditional art background or experience
- Strong Composition skills and an understanding of Colour Theory