Job Expired
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This posting has expired and applications are no longer being received and this job does not show up on the main job list.
Job Description
Digital Extremes
With mind blowing talent from all over the globe we have over 200 of the industry’s most talented employees. We work incredibly hard to make our environment and culture the very best of the best by providing dream jobs that drive creativity, innovation, and passion into our games. While creating superior videogame experiences, we constantly push the limits of what can be accomplished on target platforms through artistic style, sleek code design, and technical efficiency.
Digital Extremes got its foothold early on in the game industry during the shareware craze of the early 90s. It’s this work that has led us to the biggest move in our history — to develop and self-publish one of the year’s biggest Free-to-Play hits, Warframe. You only need to review the awards we have received to know that this is the game that the world's best talent would want to and are working on!
Our success is in our employees and the world class talent we hire! With blood sweat and tears of true Ninja's we work hard to respect, value, encourage, acknowledge and recognize our employees. To learn more about our awesomeness: www.digitalextremes.com
Level Designer
Minimum Experience: 5+ years
Salary: $45,000 - $90,000
• Work closely with level layout artists to identify level assets and gameplay direction to ensure visual and technical quality for the levels.
• Follow direction of Lead Level Designer to maintain gameplay vision consistency.
• Contribute to level concept, layout, implementation (camera, entity, etc.), prototype modeling, scenario creation, event scripting, game balancing, pacing, and gameplay tuning.
• Contribute to general game design, as well as cooperate with all other facets of game production (programming, environment/world art and animation).
• Place and trigger entities (such as enemies, movers, and objects) to create fun, absorbing gameplay.
• Master internal tools for modeling environments and integrating game play.
• Rough out world geometry, camera paths, and lighting using 3D world-building tools.
• Assist with the scripting of gameplay entities and events.
• Creatively resolve gameplay and production issues.
• Meet production schedules and deadlines.
• Collaborate with Design team to define and refine gameplay mechanics.
• Multitask effectively, prioritize competing demands, and follow through on details
• Previous experience working on AAA 1st person shooter titles.
• Demonstrated ability to work self-directed when necessary.
• Ability to meet tight deadlines in our fast-paced environment.
• Aptitude for learning new software tools.
• Possess exemplary oral and written communication skills.
• Willing to relocate to Canada
To join our team: http://www.digitalextremes.com/careers
With mind blowing talent from all over the globe we have over 200 of the industry’s most talented employees. We work incredibly hard to make our environment and culture the very best of the best by providing dream jobs that drive creativity, innovation, and passion into our games. While creating superior videogame experiences, we constantly push the limits of what can be accomplished on target platforms through artistic style, sleek code design, and technical efficiency.
Digital Extremes got its foothold early on in the game industry during the shareware craze of the early 90s. It’s this work that has led us to the biggest move in our history — to develop and self-publish one of the year’s biggest Free-to-Play hits, Warframe. You only need to review the awards we have received to know that this is the game that the world's best talent would want to and are working on!
Our success is in our employees and the world class talent we hire! With blood sweat and tears of true Ninja's we work hard to respect, value, encourage, acknowledge and recognize our employees. To learn more about our awesomeness: www.digitalextremes.com
Level Designer
Minimum Experience: 5+ years
Salary: $45,000 - $90,000
Main Responsibilities:
• Follow the level design pipeline from “pen & paper” game designs to implement spectacular character based levels and ultra-fun gameplay mechanics.• Work closely with level layout artists to identify level assets and gameplay direction to ensure visual and technical quality for the levels.
• Follow direction of Lead Level Designer to maintain gameplay vision consistency.
• Contribute to level concept, layout, implementation (camera, entity, etc.), prototype modeling, scenario creation, event scripting, game balancing, pacing, and gameplay tuning.
• Contribute to general game design, as well as cooperate with all other facets of game production (programming, environment/world art and animation).
• Place and trigger entities (such as enemies, movers, and objects) to create fun, absorbing gameplay.
• Master internal tools for modeling environments and integrating game play.
• Rough out world geometry, camera paths, and lighting using 3D world-building tools.
• Assist with the scripting of gameplay entities and events.
• Creatively resolve gameplay and production issues.
• Meet production schedules and deadlines.
• Collaborate with Design team to define and refine gameplay mechanics.
• Multitask effectively, prioritize competing demands, and follow through on details
Qualifications:
• Solid knowledge of game editors.• Previous experience working on AAA 1st person shooter titles.
• Demonstrated ability to work self-directed when necessary.
• Ability to meet tight deadlines in our fast-paced environment.
• Aptitude for learning new software tools.
• Possess exemplary oral and written communication skills.
• Willing to relocate to Canada
Preferred Extras:
• Knowledge of LUA or other scripting languages.To join our team: http://www.digitalextremes.com/careers